Yarok, the Desecrated
Sultai commander

Yarok, the Desecrated {2}{B}{G}{U}

Legendary Creature β€” Elemental Horror Β· Lorwyn Eclipsed Commander

Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

$0.32price
#2,438popularity rank
5mana value

Buy this card: TCGplayer Β· Cardmarket

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Decklists on EDHREC View on Scryfall More Sultai commanders

πŸ“– How to build Yarok, the Desecrated

Yarok, the Desecrated is a five-mana Sultai legendary creature with deathtouch and lifelink. Its key ability is that whenever a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. The game plan is to flood the battlefield with permanents that enter repeatedly, so your enter-the-battlefield effects fire extra times, while Yarok's deathtouch and lifelink protect you and drain opponents.

Build around ramp spells and creatures with enter-the-battlefield triggers. Cultivate, Farseek, Nature's Lore, Rampant Growth, Kodama's Reach, and Three Visits put lands onto the battlefield, and Birds of Paradise adds a creature, so each entry can set off your triggers. Dark Ritual can help you reach the five-mana cost sooner. Counterspell, Beast Within, and Heroic Intervention provide interaction to protect Yarok or answer threats.

Yarok is a single legendary creature, so removal on it shuts off the doubling entirely. The ability does nothing without something entering and a triggered ability on a permanent you control, so the deck needs enough triggers to make it worthwhile. Beast Within can also be used by opponents to destroy Yarok. The three-color cost also means you need reliable mana fixing, and the deck may be slow to set up.

Deck guide written with AI assistance based on the card's rules text.

🧩 Top staples for this deck

βœ”οΈ Auto-includes (you probably already run these): Sol Ring, Command Tower, Arcane Signet, Exotic Orchard, Reliquary Tower, Swiftfoot Boots, Lightning Greaves, Path of Ancestry.

Counterspell$4.22
CounterspellInteraction
0
Cultivateβ€”
CultivateRamp
0
Farseek$9.91
FarseekSorcery
0
Beast Withinβ€”
Beast WithinRemoval
0
Nature's Loreβ€”
Nature's LoreSorcery
0
Rampant Growthβ€”
Rampant GrowthRamp
0
Heroic Intervention$10.74
Heroic InterventionInteraction
0
An Offer You Can't Refuse$3.19
An Offer You Can't RefuseRamp Β· Interaction
0
Dark Ritual$8.06
Dark RitualRamp
0
Birds of Paradise$9.05
Birds of ParadiseRamp
0
Kodama's Reach$1.89
Kodama's ReachRamp
0
Three Visits$5.27
Three VisitsSorcery
0

βš™οΈ Colorless all-stars

Temple of the False Godβ€”
Temple of the False GodRamp
0
Chromatic Lantern$4.93
Chromatic LanternRamp Β· Fits any deck
0
City of Brass$11.44
City of BrassRamp
0
The One Ring$105.01
The One RingCard advantage Β· Interaction Β· Fits any deck
0
Cavern of Souls$49.25
Cavern of SoulsRamp
0
Mana Confluence$33.79
Mana ConfluenceRamp
0

πŸͺ™ Budget picks (under $2€2)

Bojuka Bog$1.39
Bojuka BogRamp
0
Kodama's Reach$1.89
Kodama's ReachRamp
0
Llanowar Elves$0.29
Llanowar ElvesRamp
0
Garruk's Uprising$0.58
Garruk's UprisingCard advantage Β· Value engine
0
Feed the Swarm$0.22
Feed the SwarmRemoval
0
Woodland Cemetery$0.76
Woodland CemeteryRamp
0
Sakura-Tribe Elder$0.39
Sakura-Tribe ElderRamp
0
Eternal Witness$1.87
Eternal WitnessRecursion
0

πŸ‘‘ Other Sultai commanders

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0
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0
Sidisi, Brood Tyrant
Sidisi, Brood Tyrant{1}{B}{G}{U} Sultai Β· $1.46
0
The Wise Mothman
The Wise Mothman{1}{B}{G}{U} Sultai Β· $12.93
0
Glarb, Calamity's Augur
Glarb, Calamity's Augur{B}{G}{U} Sultai Β· $3.89
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Felix Five-Boots
Felix Five-Boots{2}{B}{G}{U} Sultai Β· β€”
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Staples are based on how often cards are played in Commander overall (popularity data via Scryfall/EDHREC) and filtered to this commander's colors. Synergy picks match the commander's rules text.