Rankle, Master of Pranks
Mono-Black commander

Rankle, Master of Pranks {2}{B}{B}

Legendary Creature β€” Faerie Rogue Β· Outlaws of Thunder Junction Commander

Flying, haste
Whenever Rankle deals combat damage to a player, choose any number β€”
β€’ Each player discards a card.
β€’ Each player loses 1 life and draws a card.
β€’ Each player sacrifices a creature of their choice.

$2.73price
#1,423popularity rank
4mana value

Plays well with: Combat, Card draw, Card advantage, Multiplayer

Buy this card: TCGplayer Β· Cardmarket

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Decklists on EDHREC View on Scryfall More Mono-Black commanders

πŸ“– How to build Rankle, Master of Pranks

Rankle is a four-mana Faerie Rogue with flying and haste, so it can attack the turn it arrives. Each time it deals combat damage to a player, you choose any number of modes: each player discards a card, each player loses 1 life and draws a card, or each player sacrifices a creature of their choice. The game plan is to get evasive pressure early and use the chosen modes to turn each hit into a board or card advantage swing.

Build around ways to cast Rankle quickly and keep it connecting. Dark Ritual and Demonic Tutor help get it onto the battlefield fast, while Vampiric Tutor and Black Market Connections add card selection. Reanimate and Victimize can return it from the graveyard after it dies. Removal such as Feed the Swarm, Deadly Rollick, and Deadly Dispute can clear blockers or help set up the sacrifice mode, Phyrexian Arena and Blood Artist add value as the game goes on, and Toxic Deluge can serve as a sweeper to clear the way for attacks.

Watch out for the symmetrical modes, because they hit you just as hard as your opponents. Discarding, life loss, and sacrifices all affect you equally, so choose modes based on your hand, life total, and board. Rankle relies entirely on combat damage, so any flying blocker or removal spell that stops it from connecting shuts down its triggers. Its haste is only useful when attacking is safe, and a deck that runs low on creatures or life can struggle with the drawbacks of its modes.

Deck guide written with AI assistance based on the card's rules text.

πŸ”— Combat synergy

Sword of Feast and Famine$41.29
Sword of Feast and FamineInteraction Β· Fits any deck
0
Maze of Ith$10.18
Maze of IthLand
0
Buster Sword$41.41
Buster SwordCard advantage Β· Fits any deck
0
Grim Hireling$12.27
Grim HirelingTokens
0
Sword of Hearth and Home$18.48
Sword of Hearth and HomeRamp Β· Removal Β· Interaction
0
Mask of Memory$0.43
Mask of MemoryCard advantage Β· Fits any deck
0
Genji Glove$5.93
Genji GloveValue engine Β· Big effect Β· Fits any deck
0
Fireshrieker$0.23
FireshriekerBig effect Β· Fits any deck
0

πŸ”— Card draw synergy

The One Ring$105.01
The One RingCard advantage Β· Interaction Β· Fits any deck
0
Phyrexian Arena$3.07
Phyrexian ArenaCard advantage
0
Black Market Connections$12.92
Black Market ConnectionsCard advantage Β· Tokens
0
Deadly Dispute$0.33
Deadly DisputeCard advantage Β· Ramp Β· Tokens
0
War Room$3.41
War RoomCard advantage Β· Ramp
0
Night's Whisperβ€”
Night's WhisperCard advantage
0
Idol of Oblivion$3.25
Idol of OblivionCard advantage Β· Tokens Β· Fits any deck
0
Village Rites$0.45
Village RitesCard advantage
0

🧩 Top staples for this deck

βœ”οΈ Auto-includes (you probably already run these): Sol Ring, Command Tower, Arcane Signet, Exotic Orchard, Reliquary Tower, Swiftfoot Boots, Lightning Greaves, Path of Ancestry.

Dark Ritual$8.06
Dark RitualRamp
0
Reanimate$10.31
ReanimateSorcery
0
Demonic Tutor$62.61
Demonic TutorTutor
0
Toxic Delugeβ€”
Toxic DelugeSorcery
0
Feed the Swarm$0.22
Feed the SwarmRemoval
0
Phyrexian Arena$3.07
Phyrexian ArenaCard advantage
0
Deadly Rollick$26.94
Deadly RollickRemoval
0
Vampiric Tutor$51.50
Vampiric TutorTutor
0
Black Market Connections$12.92
Black Market ConnectionsCard advantage Β· Tokens
0
Victimize$1.59
VictimizeSorcery
0
Deadly Dispute$0.33
Deadly DisputeCard advantage Β· Ramp Β· Tokens
0
Blood Artist$3.49
Blood ArtistValue engine
0

βš™οΈ Colorless all-stars

Temple of the False Godβ€”
Temple of the False GodRamp
0
Chromatic Lantern$5.89
Chromatic LanternRamp Β· Fits any deck
0
City of Brass$11.44
City of BrassRamp
0
The One Ring$105.01
The One RingCard advantage Β· Interaction Β· Fits any deck
0
Cavern of Souls$49.67
Cavern of SoulsRamp
0
Mana Confluence$33.79
Mana ConfluenceRamp
0

πŸͺ™ Budget picks (under $2€2)

Bojuka Bog$1.39
Bojuka BogRamp
0
Feed the Swarm$0.22
Feed the SwarmRemoval
0
Victimize$1.59
VictimizeSorcery
0
Deadly Dispute$0.33
Deadly DisputeCard advantage Β· Ramp Β· Tokens
0
Buried Ruin$0.41
Buried RuinRamp Β· Recursion
0
Village Rites$0.45
Village RitesCard advantage
0
Ash Barrens$0.27
Ash BarrensRamp
0
Ornithopter of Paradise$1.95
Ornithopter of ParadiseRamp Β· Fits any deck
0

πŸ‘‘ Other Mono-Black commanders

Syr Konrad, the Grim
Syr Konrad, the Grim{3}{B}{B} Mono-Black Β· $1.57
0
Braids, Arisen Nightmare
Braids, Arisen Nightmare{1}{B}{B} Mono-Black Β· $3.85
0
Sheoldred, the Apocalypse
Sheoldred, the Apocalypse{2}{B}{B} Mono-Black Β· $102.10
0
Vito, Thorn of the Dusk Rose
Vito, Thorn of the Dusk Rose{2}{B} Mono-Black Β· $10.06
0
Sheoldred, Whispering One
Sheoldred, Whispering One{5}{B}{B} Mono-Black Β· $22.31
0
Ayara, First of Locthwain
Ayara, First of Locthwain{B}{B}{B} Mono-Black Β· $5.97
0

Staples are based on how often cards are played in Commander overall (popularity data via Scryfall/EDHREC) and filtered to this commander's colors. Synergy picks match the commander's rules text.