
Mogis, God of Slaughter 


Legendary Enchantment Creature β God Β· Duskmourn: House of Horror Commander
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
Plays well with: Sacrifice, Interaction, Multiplayer
Buy this card: TCGplayer Β· Cardmarket
π How to build Mogis, God of Slaughter
Mogis, God of Slaughter is a steady pressure engine. At each opponent's upkeep, that player takes 2 damage unless they sacrifice a creature, so every turn they must choose between life and board presence. Mogis is indestructible and doesn't count as a creature until your devotion to black and red reaches seven, so the plan is to tax the table while you build toward that threshold.
Build around cheap black and red permanents with heavy color requirements to raise devotion, such as Phyrexian Arena. Pair that with cards that keep opposing boards thin, like Blasphemous Act, Toxic Deluge, Vandalblast, and Chaos Warp. Opponents with few creatures can't sacrifice them, so they must take the damage. Feed the Swarm and Deadly Rollick add more removal.
Mogis is slow, and 2 damage per turn is modest. Opponents choose, so a table full of spare creatures can absorb the trigger. Indestructible doesn't stop exile or bounce, and until you reach seven devotion, Mogis isn't a creature at all.
Deck guide written with AI assistance based on the card's rules text.
π Sacrifice synergy
$38.75
$1.59
$0.33
$15.78
$32.19
$0.45
β
$3.60π§© Top staples for this deck
βοΈ Auto-includes (you probably already run these): Sol Ring, Command Tower, Arcane Signet, Exotic Orchard, Reliquary Tower, Swiftfoot Boots, Lightning Greaves, Path of Ancestry.
$1.85
$0.87
$8.06
$10.31
$62.61
β
$73.11
$0.22
$0.48
$2.52
$3.07
$26.94βοΈ Colorless all-stars
β
$5.89
$11.44
$105.01
$49.67
$33.79πͺ Budget picks (under $2β¬2)
$1.85
$1.39
$0.87
$0.22
$0.48
$1.59
$0.33
$0.46π Other Rakdos commanders






Staples are based on how often cards are played in Commander overall (popularity data via Scryfall/EDHREC) and filtered to this commander's colors. Synergy picks match the commander's rules text.